

Eh, the loss of crossfire or plain fighting isn't that bad anyways. Konev - Artillery, Basically Guderian for artillery except that he has raider for some random reason. With the three best panzer skills in the game, and the ability to add machinist and rumor, nothing can stop him.

Guderian - Panzer, Guderian is the best commander in the game. Extremely important in 1980 due to rocket cruiser spam. Rarely, if ever, use Konev on infantry (Invasions). I like having Rundstedt as my Infintry general. Excluding carriers, he demoslishes everything. Stats L Colonel Infantry 4 (5) Artillery 6 (6) Tank 1 (1) Air 0 (3) Navy 0 (0) Movement 3 (4) Artillery Leader lvl1. S- A general this is game defining, can defeat invasions singlehandedly, almost a perfect general with very few weaknesses, etc.Ī- Generals that are just as powerful as ones in S ranks, but with one aspect that lets them down or several weaknesses.ī- A general with high starrage but poor skills or good skills but poor starrageĬ- Genrals that have a minimal impact on the game, most starter generalsĭonitz - Navy, Donitz is hands down the best naval commander. Generals are ordered based on alphabetical order in their rank. We will be reviweing all aspects of each obtainable general, in their respective categories as well as overall. This article aims to discuss the viability and rankings of various generals.
